| Valley of the Skulls - OOC | |
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Thiazi
Number of posts : 1909 Age : 42 Location : Vero beach FL Registration date : 2009-02-09
Character sheet Character Name:
| Subject: Valley of the Skulls - OOC Wed Oct 07, 2009 4:20 pm | |
| any out of character questions or comments belong here | |
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Thiazi
Number of posts : 1909 Age : 42 Location : Vero beach FL Registration date : 2009-02-09
Character sheet Character Name:
| Subject: Character Generator Fri Oct 09, 2009 2:17 pm | |
| Online Character CreatorA awesome tool to help you create your character, once you are you can save it to a pdf then email me a copy and update your character sheet on here. | |
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Thiazi
Number of posts : 1909 Age : 42 Location : Vero beach FL Registration date : 2009-02-09
Character sheet Character Name:
| Subject: Re: Valley of the Skulls - OOC Fri Oct 16, 2009 1:12 pm | |
| You asshats have to roleplay for this to work... | |
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Krig
Number of posts : 1014 Age : 41 Location : Holiday, FL Registration date : 2009-02-09
Character sheet Character Name: Alaric
| Subject: Re: Valley of the Skulls - OOC Fri Oct 16, 2009 3:07 pm | |
| Ignore post if you read it. | |
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Thrym
Number of posts : 1277 Age : 42 Location : Louisville, Ky Registration date : 2009-02-10
Character sheet Character Name: Seum
| Subject: Re: Valley of the Skulls - OOC Sat Oct 17, 2009 11:43 am | |
| In old SC D&D games italics were used for thoughts or inner monologue. I did the same here. If that's not good for the game, typical of the universe, whatever, just let me know and I'll leave it out for the remainder. | |
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Thiazi
Number of posts : 1909 Age : 42 Location : Vero beach FL Registration date : 2009-02-09
Character sheet Character Name:
| Subject: Re: Valley of the Skulls - OOC Sat Oct 17, 2009 12:37 pm | |
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Thrym
Number of posts : 1277 Age : 42 Location : Louisville, Ky Registration date : 2009-02-10
Character sheet Character Name: Seum
| Subject: Re: Valley of the Skulls - OOC Sun Oct 18, 2009 3:29 am | |
| paging mod, let's get on with it. | |
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Thiazi
Number of posts : 1909 Age : 42 Location : Vero beach FL Registration date : 2009-02-09
Character sheet Character Name:
| Subject: ThunderHawk Mon Oct 19, 2009 8:53 am | |
| All of you know that thunderhawk gunships are very rare and hardly used, definately never just to transport a few troops and yourselves. The fact that you are riding means jermaine making a VERY large statment about his power and resources. Most imperium citizens and troops never even see one. | |
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Thrym
Number of posts : 1277 Age : 42 Location : Louisville, Ky Registration date : 2009-02-10
Character sheet Character Name: Seum
| Subject: Re: Valley of the Skulls - OOC Wed Oct 21, 2009 12:03 pm | |
| Mod, let us know WTF you're going to do one way or another. You've checked the forums every day and know we've started.
I'm holding off on posting until we know if he's going to do anything. | |
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Krig
Number of posts : 1014 Age : 41 Location : Holiday, FL Registration date : 2009-02-09
Character sheet Character Name: Alaric
| Subject: Re: Valley of the Skulls - OOC Wed Oct 21, 2009 3:21 pm | |
| Seeing as how we are Inquisitors, are we kind of above given carte blanche when dealing with everyone else who isn't an Inquisitor? | |
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Thiazi
Number of posts : 1909 Age : 42 Location : Vero beach FL Registration date : 2009-02-09
Character sheet Character Name:
| Subject: Re: Valley of the Skulls - OOC Wed Oct 21, 2009 4:52 pm | |
| you are not an inquisitor. However, you are working under one with his authority. So you have "Carte blanche" to a certian extent. These troopers have been assigned to your group it seems. So in the end you will be given more slack then a standard imerpial citizen, but you will still have to answer for any trouble you cause.
you are kind of like an FBI agent. You have more authority than a standard cop but are generally still bond by laws. the law here is much more judge dred style though. If your actions are justified you should be ok in the end. | |
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Krig
Number of posts : 1014 Age : 41 Location : Holiday, FL Registration date : 2009-02-09
Character sheet Character Name: Alaric
| Subject: Re: Valley of the Skulls - OOC Sat Oct 24, 2009 6:45 am | |
| What sort of sensors does the ship have? Is there anything to detect psychic emanations, or is that Librarian only territory? | |
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Thrym
Number of posts : 1277 Age : 42 Location : Louisville, Ky Registration date : 2009-02-10
Character sheet Character Name: Seum
| Subject: Re: Valley of the Skulls - OOC Sat Oct 24, 2009 12:34 pm | |
| Are we going to continue with only 2 players? | |
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Thiazi
Number of posts : 1909 Age : 42 Location : Vero beach FL Registration date : 2009-02-09
Character sheet Character Name:
| Subject: Re: Valley of the Skulls - OOC Sat Oct 24, 2009 6:40 pm | |
| i will continue if you guys want to.
krig - the ship does not have anything for pyschics you would need another psychic for that. | |
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Thiazi
Number of posts : 1909 Age : 42 Location : Vero beach FL Registration date : 2009-02-09
Character sheet Character Name:
| Subject: Re: Valley of the Skulls - OOC Tue Oct 27, 2009 12:41 pm | |
| so are we going to continue? yes or no | |
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Krig
Number of posts : 1014 Age : 41 Location : Holiday, FL Registration date : 2009-02-09
Character sheet Character Name: Alaric
| Subject: Re: Valley of the Skulls - OOC Tue Oct 27, 2009 4:14 pm | |
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Thrym
Number of posts : 1277 Age : 42 Location : Louisville, Ky Registration date : 2009-02-10
Character sheet Character Name: Seum
| Subject: Re: Valley of the Skulls - OOC Wed Oct 28, 2009 1:54 pm | |
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Thiazi
Number of posts : 1909 Age : 42 Location : Vero beach FL Registration date : 2009-02-09
Character sheet Character Name:
| Subject: Re: Valley of the Skulls - OOC Thu Oct 29, 2009 8:13 am | |
| ok, if I will give you either until tomorrow morning or until you both post saying you are ready before i continue on, so if there is anything else you want to do ingame before i start progressing now is the time. | |
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Krig
Number of posts : 1014 Age : 41 Location : Holiday, FL Registration date : 2009-02-09
Character sheet Character Name: Alaric
| Subject: Re: Valley of the Skulls - OOC Thu Oct 29, 2009 1:36 pm | |
| Krig posted on Sat Oct 24, 2009 6:40 am - Krig wrote:
- It appears that everyone else did not black out.
"Captain, have their been any unusual occurrances over the course of our journey?". No response from the Captain yet. | |
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Thiazi
Number of posts : 1909 Age : 42 Location : Vero beach FL Registration date : 2009-02-09
Character sheet Character Name:
| Subject: Re: Valley of the Skulls - OOC Thu Oct 29, 2009 1:56 pm | |
| sorry i did not see or atleast remember that. taking are of it now. | |
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Thiazi
Number of posts : 1909 Age : 42 Location : Vero beach FL Registration date : 2009-02-09
Character sheet Character Name:
| Subject: Re: Valley of the Skulls - OOC Thu Oct 29, 2009 7:14 pm | |
| Wes, krig just asked if you have experinced anything "odd" and the answer is no. | |
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Thrym
Number of posts : 1277 Age : 42 Location : Louisville, Ky Registration date : 2009-02-10
Character sheet Character Name: Seum
| Subject: Re: Valley of the Skulls - OOC Thu Oct 29, 2009 10:04 pm | |
| - Thiazi wrote:
- Wes, krig just asked if you have experinced anything "odd" and the answer is no.
lol, you're fucking with my RP man! What if I felt an itch in my pants? | |
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Thiazi
Number of posts : 1909 Age : 42 Location : Vero beach FL Registration date : 2009-02-09
Character sheet Character Name:
| Subject: Re: Valley of the Skulls - OOC Fri Oct 30, 2009 11:44 am | |
| Ok i have given you some basic information about the planet, if their is anything specific you want to know now is the time to ask, i dont promise answers but if it makes sense that the information would be aviablable i will give em to you. | |
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Krig
Number of posts : 1014 Age : 41 Location : Holiday, FL Registration date : 2009-02-09
Character sheet Character Name: Alaric
| Subject: Re: Valley of the Skulls - OOC Fri Oct 30, 2009 11:59 am | |
| Ok, couple questions. In the Star Trek universe USS ships follow a day/night cycle. Is that the case in 40K, or does everyone sleep in shifts and the ship is operating at 100% (hopefully) all the time?
On a tactical mission, who would be the HNIC. There is sometimes a seperate, specialized officer for combat situations.
Damnit, got a call. more later | |
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Thiazi
Number of posts : 1909 Age : 42 Location : Vero beach FL Registration date : 2009-02-09
Character sheet Character Name:
| Subject: Re: Valley of the Skulls - OOC Fri Oct 30, 2009 1:30 pm | |
| This is not a normal transport ship, these ships are normaly launched from carriers in orbit and used as assault vechiles to deliver ground drops to the front lines or even behind enemy lines. so day night cycles are not going to be in effect here. On a normal deepspace craft some might simulate a Day/Night cycle, but they would always be operating at 100% unless they had some reason not to, or were a luxury vechile. i am not sure what a HNIC is. But darent is your tactical officer and is in charge of the stormtroopers you have with you. He is not the pilot of this ship, that is a seperate crew that you two have had very little interaction with. Most of the menial task aboard any large space or ground vechile are handled by servitors. Servitors are humans who have had all personality removed and are normally more robot then human, they are normally non intelligent and have very specialized task they perform. Servitors are used for everything from writing books(think printing press), to cleaning, piloting (non combat), personal assistants, combat servitors exist normally they carry heavy weapons and are more of a self firing platform then anything. StormTrooper LoreNow your strom troopers are even more badass. They belong to the inquistion which means even more advanced training and they have been hand picked from the best of the stormtrooper legions. While i am linking shit The INquisition | |
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| Valley of the Skulls - OOC | |
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