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Thiazi

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PostSubject: Guild Wars 2    Mon Oct 11, 2010 2:44 pm

new information GW2 gear.
http://www.arena.net/blog/a-rewarding-experience-john-hargrove-talks-about-loot

their will be an item shop/microstransactions. I am okay with that as long as they are purely fluff. If 20$ gets you a i win button for the day then i will not be playing this game. However if they stick to new outfits and cool appreance shit then i am ok with it.

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Thiazi

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PostSubject: Re: Guild Wars 2    Tue Oct 19, 2010 4:20 pm

new video. not the best quailty but its all ingame footage of someone demoing the game.
http://www.mmorpg.com/gamelist.cfm/view/videos/gameID/473/videoId/1824

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Thrym

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PostSubject: Re: Guild Wars 2    Thu Oct 21, 2010 11:07 am

I only watched about the first five minutes so far but it did confirm that the visual styling of this game is bad ass. I love the realistic figuring and impressionistic sequences in the combat and world. I fucking hate bioware for going cartoon with SWTOR and not a presentation like they have here. Why is there no perfect game?

I don't think there's an mmo on the planet that won't have 'fetch' quests, so I'm not surprised or going to let it stop me from trying this game. I'm glad Oscar dropped in with misleading information so I could reinitiate blue balls for this game.

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Thrym

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Number of posts : 1277
Age : 37
Location : Louisville, Ky
Registration date : 2009-02-10

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Character Name: Seum

PostSubject: Re: Guild Wars 2    Fri Apr 15, 2011 11:19 am

A write up by ten ton hammer revealed that this game will have no open world pvp or race based conflict, so charr and human will group together openly for example and thus charr vs charr will be permitted in WvW game matches.

I don't care so much about the charr v charr, but sounds like they are doing their best to establish as much hand holding as possible.

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